Porky Piglet's Games for Elementary Physical Education
TYPE:                     Net & Wall
CYCLE:                  III
ACTIVITY LEVEL:   Moderate

TACTICS:                teamwork, attentiveness
QEP:                       Competency II: cooperation, communication  

OBJECTIVE
To score a point by having the ball land on the opposing side of the net, without the other team being able to return it.

EQUIPMENT
volleyballs and net, large tarp or parachute (large enough to cover most of the net and hang halfway down)

DIRECTIONS
- Make teams of 6-10 players, depending on amount of courts available (minimum 6-8 players on at a time, others are subs to start, but will end up playing as much as everyone else in the end)
- The game is started by a “server” for the team that begins with the ball (can be determined through a member of each team playing rock paper scissors, etc.). Note, however, that to “serve” they must throw the ball over the net to the other team, and they can stand anywhere on their side of the court to do so.

First layer: have players only catch and throw the ball over the net. The player should also yell “OVER” when he/she is about to hit it over the net so the other team knows it’s on its way.
Second layer: introduce bumping/volleying but still allow them to catch if they feel more comfortable
Third layer: no catching, only bump/volley the ball

- Much like regular volleyball, each time a team regains service they rotate positions on the court. If there are subs they enter as the “server”.
- Allow a minute for teams to discuss strategy between rounds. Is there a more effective formation compared to four in the front and four in the back of the court?

MODIFICATIONS
- Use a different size/weight ball: Omnikin, tennis, beach ball, etc.
- Depending on skill level, have players also rotate positions on the court every time a point is awarded (more individual participation; subs play more often)
- This  can also be a team building game if the objective is changed: “to see how many times the ball can be passed from one side to the other without touching the ground”

SAFETY CUES
- Always be ready, you never know when the ball will be overhead!
- Spiking is not allowed
- To avoid any collisions, call it if it’s your ball! 
Picture

© Trish Dempsey 2011